Best Skills & Perks for Every Class in Diablo Immortal

This is a complete listing of the top perks and skills for each level in Diablo Immortal

The skills within Diablo Immortal represent the abilities that your character has in battle. Each class has its own unique skills and each skill offers different advantages. This includes defensive and offensive increases as well as extra methods to take on your adversaries.

This being said, because different classes do not have the same traits, some capabilities and advantages will need to be prioritized over others, based on the course you select.

Here are a few of the most effective and Best Skills & Perks in Diablo Immortal.

Best Skills & Perks for Every Class in Diablo Immortal

In Diablo Immortal, you can choose from six classes that you can play as; Barbarian, Crusader, Demon Hunter, Monk, Necromancer, and Wizard. Each one of them plays a distinct role in the group and different strategies to fight.

These are just a few the most valuable skills and perks that you must prioritize in each class.

Also Read: Can You Respec Your Character in Diablo Immortal?


Skill Unlock Level Role Cooldown (in seconds) Effect
Lacerate 1 N/A N/A Launch a series of attacks that deals damage with each hit. Every third hit heals you for 15% of the damage done.

Blood and Rage (Ultimate) – Enhance Lacerate for 12 seconds, increasing its healing to 20% of damage done on each attack, increasing its range, and causing every third attack to knock enemies away. You also gain a shield that absorbs damage equal to 20% of your maximum Life for 3 seconds.

Hammer of the Ancients 1 Damage 12 Call forth a massive hammer which smashes enemies in front of you. Which deals additional damage over 2 seconds damage and shakes the earth itself.
Sprint 15 Buff/Damage 16 Increase your movement speed by 50% for 4.5 seconds. While active, you may move unhindered through enemies and you are immune to movement impairing effects.
Whirlwind 8 Channel/Damage 0.5 Become a whirlwind of steel, continually striking all nearby enemies to deal damage while moving at 70% reduced speed. Using Whirlwind slowly consumes its energy, which recovers while Whirlwind is not in use.
Wrath of the Berserker 50 Buff 30 Enter a berserker rage that increases your attack speed by 50% and movement speed by 20% for 6.5 seconds.


Skill Unlock Level Role Cooldown (in seconds) Effect
Consecration 20 Channel/Damage 15 Consecrate the ground around you, dealing damage to all nearby enemies over 6 seconds.
Draw and Quarter 15 Buff/Damage 16 Mount a celestial war horse for 6 seconds, dispelling all movement impairing effects, increasing your movement speed by 65%, and replacing your Primary Attack. Holy chains will bind up to 8 nearby monsters, dragging them as you ride and repeatedly dealing damage.
Falling Sword 8 Dash/Multiple-Stage 10 Impale your holy sword at a location where it deals damage over 5 seconds to all nearby enemies. Activate again to launch yourself into the heavens and come crashing down at the sword’s location, dealing damage to all nearby enemies and retrieving the sword.
Punish 1 N/A N/A Strike an enemy to deal damage and gain Hardened Senses, increasing your Block Chance by 30% for 2 seconds.

Counterattack Storm (Ultimate) – Enhance Punish for 12 seconds, striking all enemies in front of you, increasing its damage per hit, and its Block Chance bonus. You also gain a shield that absorbs damage equal to 20% of your maximum Life for 3 seconds.

Spinning Shield 1 Damage 12 Hurl a spinning shield, inflicting damage to all enemies in its path. The shield will return, pulling enemies in its path to you and dealing additional damage (maximum 3 charges). Players can only be affected by Spinning Shield once every 3 seconds.

Also Read: Best Armor & Gear in Diablo Immortal

Demon Hunter

Skill Unlock Level Role Cooldown (in seconds) Effect
Crossbow Shot 1 N/A N/A Shoot an arrow for x to x damage while moving at reduced speed.

Volley (Ultimate) – Enhance Crossbow Shot for 12 seconds, increasing its damage per hit, launching volleys of arrows, and increasing your movement speed.

Darling Swing 15 Dash 10 Use a rope to swing to a nearby location, dealing damage to enemies on the way while they cannot attack you (maximum 2 charges).
Multishot 1 Damage 9 Fire a salvo of arrows, dealing x damage to all enemies in a direction (maximum 3 charges).
Rain of Vengeance 3 Damage 16 Fire a massive herd of arrows into the air that rain down for several seconds, dealing damage to all enemies in the area over 4 seconds.
Vengeance 50 Buff 20 Active – Transform into the physical embodiment of Vengeance for 6 seconds, causing every primary attack to launch 2 additional shots.

Passive – Gain 3% increased movement speed.


Skill Unlock Level Role Cooldown (in seconds) Effect
Cyclone Strike 1 Gather/Charge 12 Generate a vortex of wind which pulls in enemies and deals damage. Charging longer increases range and damage.
Exploding Palm 28 Damage/Debuff 6 Attack enemies in a direction, damaging and inflicting Bleeding on them for 5 seconds. Enemies that die while Bleeding will explode, damaging nearby enemies. Enemies can only be hit 5 times within 1 second by these explosions, and starting with explosion 2 and beyond, take only 30% of normal damage (maximum 2 charges).
Fists of Thunder 1 Damage/Combo N/A Teleport to a nearby enemy and unleash a rapid succession of punches that each deal damage. You can teleport again after every third hit.

Lightning Flux (Ultimate) – Enhance Fists of Thunder for 12 seconds, teleporting to an enemy on each hit and generating a thunderstorm each time you defeat an enemy. Thunderstorms deal damage and knock enemies away. You also gain a shield which absorbs damage equal to 20% of your maximum Life for 3 seconds.

Mystic Strike 15 Dash/Gather 12 Dash forward 4.5 yards and leave a spirit behind that will return to you, pulling all enemies in its path to you and dealing damage (maximum 3 charges).
Seven-Sided Strike 8 Damage/Immunity 12 Dash rapidly between nearby enemies, striking 7 times, dealing damage each time. Additional hits on the same target deal only 50% of normal damage.

Also Read: Can You Play Diablo Immortal on Steam Deck?


Skill Unlock Level Role Cooldown (in seconds) Effect
Bone Armor 41 Buff 20 Protect yourself and nearby allies with a shield of bones that absorbs damage for 12 seconds.
Command Golem 50 Gather/Control 36 Summon a bone golem for 24 seconds. When summoned, it will deal damage to all nearby enemies and Stun them for 2 seconds. While it’s active, you can order the golem to leap to a nearby location, where it will deal damage and force all nearby monsters to attack it for 6 seconds.
Command Skeletons 1 Damage 8 Active – Command your skeletal champions to charge to a location and increase attack speed by 80% for 4.5 seconds.

Passive – Raise a skeletal champion every 8 seconds to a max of 4. Skeletal champions deal damage per attack.

Dark Curse 44 Control 12 Curse all enemies in the area, dealing damage to them over 6 seconds and greatly reducing their vision.
Soulfire 1 N/A N/A Throw a ball of Soulfire that explodes when it strikes an enemy, inflicting damage to the target and 25% as much to all other nearby enemies.

Hungering Soulfire (Ultimate) – Enhance Soulfire for 12 seconds, instead launching multiple greater bone spirits that seek out enemies and deal damage. Targets hit multiple times simultaneously take 75% cumulatively reduced damage.


Skill Unlock Level Role Cooldown (in seconds) Effect
Arcane Wind 1 Damage/Charge 9 Unleash a blast of wind in a direction, dealing damage and knocking away enemies. Charging longer increases range, knock away distance, and damage. Deal 50% increased damage to Burning enemies.
Magic Missile 1 N/A N/A Strike an enemy for damage and gain Hardened Launch a missile of magic energy, dealing damage.

Ice Missile (Ultimate) – Enhance Magic Missile with frost for 12 seconds, increasing its damage and slowing the movement of affected enemies.

Meteor 41 Damage/Control 9 Summon an immense Meteor that plummets from the sky, dealing damage and Stunning all enemies in the impact area for 3 seconds. The ground it hits is scorched, Burning enemies for damage over 6 seconds.
Scorch 1 Damage 9 Launch a flaming orb that deals damage and knocks away enemies, leaving a Burning trail that deals damage over 6 seconds.
Teleport 15 Dash 15 Teleport forward (maximum 3 charges).

This is all you need to know about the Best Skills & Perks for Every Class in Diablo Immortal. For more information and guide check our website, Diablo Immortal Section. Make sure don’t forget to like or follows us on our TwitterFacebook page, and Instagram accounts.

Leave a Comment

Your email address will not be published.